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2. 随机树

<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>随机树</title>
  </head>
  <body>
    <canvas></canvas>
  </body>
  <script>
    const canvas = document.querySelector('canvas')
    const ctx = canvas.getContext('2d')

    canvas.width = window.innerHeight * devicePixelRatio
    canvas.height = window.innerHeight * devicePixelRatio

    // 更改坐标系
    ctx.translate(canvas.width / 2, canvas.height)
    ctx.scale(1, -1)
    drawBranch([0, 0], 30, 200, 90)

    function drawBranch(v0, thick, length, dir) {
      if (thick < 10 && Math.random() < 0.3) {
        return
      }
      if (thick < 2) {
        ctx.beginPath()
        ctx.arc(...v0, 10, 0, 2 * Math.PI)
        ctx.fillStyle = Math.random() < 0.5 ? '#fff' : '#f40'
        ctx.fill()
        return
      }
      ctx.beginPath()
      ctx.moveTo(...v0)
      const v1 = [v0[0] + length * Math.cos((dir * Math.PI) / 180), v0[1] + length * Math.sin((dir * Math.PI) / 180)]
      ctx.lineTo(...v1)
      ctx.strokeStyle = '#333'
      ctx.lineCap = 'round'
      ctx.lineWidth = thick
      ctx.stroke()
      drawBranch(v1, thick * 0.8, length * 0.8, dir + Math.random() * 30)
      drawBranch(v1, thick * 0.8, length * 0.8, dir - Math.random() * 30)
    }
  </script>
</html>

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